Tag: unity


October 21, 2020

After trying out a bunch of different mobile gacha games, I decided to build my own game. In Unity.

I haven’t really built any games before. C#, the programming language used in Unity, is also new to me. By now I’ve learned a lot about these tools. But I’m still slowly realizing that those people on the Internet are right. Those who say that it’s best to build a bunch of simple games first before you take on an ambitious project. My code is probably trash, because I lack experience and just don’t know any better.

It’s weird that it’s hard to improve the code too. There isn’t too much advanced information on Unity on the internet. There are all these famous large games built in Unity. The know-how for building them had to come from somewhere right? But I can’t find it. There are mostly YouTube tutorials for beginners. So I guess I will just continue improvising on top of what I have now.

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